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//// SceneDelegate.m// HC//// Created by huilinLi on 2025/11/17.//
#import "SceneDelegate.h"#import "AppDelegate.h"#import "ViewController.h"#import "ChartViewController.h"
@interface SceneDelegate ()
@end
@implementation SceneDelegate
- (void)scene:(UIScene *)scene willConnectToSession:(UISceneSession *)session options:(UISceneConnectionOptions *)connectionOptions { UIWindowScene *windowScene = (UIWindowScene *)scene; if (!windowScene) return;
self.window = [[UIWindow alloc] initWithWindowScene:windowScene]; // 改用窗口场景的屏幕尺寸(兼容 iOS 26+) self.window.frame = windowScene.screen.bounds; self.window.backgroundColor = [UIColor blackColor];
//ViewController *loginVC = [[ViewController alloc] init]; //UINavigationController *navVC = [[UINavigationController alloc] initWithRootViewController:loginVC]; //self.window.rootViewController = navVC; // 实例化 ChartViewController ChartViewController *chartVC = [[ChartViewController alloc] init]; // **设置 ChartViewController 为根视图控制器** self.window.rootViewController = chartVC; [self.window makeKeyAndVisible];}
- (void)sceneDidDisconnect:(UIScene *)scene { // Called as the scene is being released by the system. // This occurs shortly after the scene enters the background, or when its session is discarded. // Release any resources associated with this scene that can be re-created the next time the scene connects. // The scene may re-connect later, as its session was not necessarily discarded (see `application:didDiscardSceneSessions` instead).}
- (void)sceneDidBecomeActive:(UIScene *)scene { // Called when the scene has moved from an inactive state to an active state. // Use this method to restart any tasks that were paused (or not yet started) when the scene was inactive.}
- (void)sceneWillResignActive:(UIScene *)scene { // Called when the scene will move from an active state to an inactive state. // This may occur due to temporary interruptions (ex. an incoming phone call).}
- (void)sceneWillEnterForeground:(UIScene *)scene { // Called as the scene transitions from the background to the foreground. // Use this method to undo the changes made on entering the background.}
- (void)sceneDidEnterBackground:(UIScene *)scene { // Called as the scene transitions from the foreground to the background. // Use this method to save data, release shared resources, and store enough scene-specific state information // to restore the scene back to its current state.
// Save changes in the application's managed object context when the application transitions to the background. [(AppDelegate *)UIApplication.sharedApplication.delegate saveContext];}
@end
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